I changed the direction on this jump pad to shoot the character forward in X, instead of jumping higher. This was primarily because the ceilings are too low for a super jump, but it also effectively acts as a physics force field that ejects the character away.
Here are 3 instances of the God Rays in the prisoner's dungeon.
Here is the fire as made per Aly's tutorial. In my final level, I have made some changes to the turret and fire blueprints so that the projectiles are fire. It looks really cool!
No comments:
Post a Comment