I'm testing blueprints in a separate level map, but this pendulum setup
is what I am going to use in a short maze in the basement leading to the
dungeon
Interactivity practice -Here is an unlocked door, the pendulums, a rising platform and an automatic platform. I am working on a switch that will operate the wall at the end, so that it will descend.
Class blueprint for the pendulums
Unlocked door class blueprint
The beginnings of a class blueprint for the descending wall switch
The beginnings of a class blueprint for the descending wall
I initially wanted to set up the switch and wall as two separate class blueprints so that they could be varying distances apart, but I'm still learning how to make blueprints talk to each other. This might just be better off in the level blueprint for now.
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