Thursday, April 9, 2015

ET17 - Assignment 06 - Adding Basic Interactivity

I'm testing blueprints in a separate level map, but this pendulum setup is what I am going to use in a short maze in the basement leading to the dungeon  
 Interactivity practice -Here is an unlocked door, the pendulums, a rising platform and an automatic platform. I am working on a switch that will operate the wall at the end, so that it will descend.
Blueprint for the triggered platform
 Class blueprint for the pendulums
 Unlocked door class blueprint
 The beginnings of a class blueprint for the descending wall switch
 The beginnings of a class blueprint for the descending wall
I initially wanted to set up the switch and wall as two separate class blueprints so that they could be varying distances apart, but I'm still learning how to make blueprints talk to each other. This might just be better off in the level blueprint for now.

No comments:

Post a Comment