ET17 Advanced 3D Level Design

Thursday, May 14, 2015

ET17 - Assignment 08 - Doors and Light Mapping


Posted by Joanne Koehler at 2:53 PM No comments:
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Tuesday, May 12, 2015

ET17 - Assignment 07 - Hi Poly to Low Poly Normal Map

Hi Poly Axe in ZBrush

Low Poly Brush in Maya before Baking
Baked Low Poly Axe



Normal Mapped Low Poly Axes in Unreal



Posted by Joanne Koehler at 1:40 PM No comments:
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Joanne Koehler
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Blog Archive

  • ▼  2015 (19)
    • ►  June (11)
    • ▼  May (2)
      • ET17 - Assignment 08 - Doors and Light Mapping
      • ET17 - Assignment 07 - Hi Poly to Low Poly Normal Map
    • ►  April (3)
    • ►  March (2)
    • ►  February (1)
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