ET17 Advanced 3D Level Design
Thursday, May 14, 2015
ET17 - Assignment 08 - Doors and Light Mapping
Tuesday, May 12, 2015
ET17 - Assignment 07 - Hi Poly to Low Poly Normal Map
Hi Poly Axe in ZBrush
Low Poly Brush in Maya before Baking
Baked Low Poly Axe
Normal Mapped Low Poly Axes in Unreal
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